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001-es BibID:BIBFORM104470
035-os BibID:(WOS)000582418600067 (Scopus)85085566394 (Cikkazonosító)19594640
Első szerző:Boros Kata (informatika)
Cím:E-Health Promotion virtual reality services in MaxWhere VR spaces - design and development / Boros Kata, Bujdosó Gyöngyi, Cornelia Mihaela Novac, Ovidiu Constantin Novac
Dátum:2019
Megjegyzések:During an Information Architecture course at our university, students designed and created a system of e-health environments as a set of an e-health promotion services developed for a library and prepared in MaxWhere 3D virtual reality spaces. They had to define the goals of their environments, the target groups, they had to organize the pieces of information for having an impact on their future users. During the design process, they had to use their knowledge about marketing, psychology, information architecture and library and informa-tion science. Here we present three environments that were designed for using them in an imaginary library in 2025. One of them could be applied in the library of the Institute of Sport Science as well as of the Faculty of Public Health. This huge environment contains various topics in this area. The student applied many media types, online services and designed applications that probably will exist in the near future. An important point of view was to provide useful, important, reliable and up-to-date information for the users of the target group. The overall goal of the research was to develop some cognitive skills of the students: inventive and innovative thinking. In this paper, we demonstrate some results of this research: the design and development of the e-Health Promotion VR service.
Tárgyszavak:Műszaki tudományok Informatikai tudományok előadáskivonat
könyvrészlet
Virtual reality
VR
e-health
MaxWhere
Megjelenés:2019 10th IEEE International Conference on Cognitive Infocommunications (CogInfoCom) / Baranyi Péter. - p. 389-390
További szerzők:Bujdosó Gyöngyi (1963-) (informatikus, informatika, matematika, kémia tanár) Novac, Mihaela Novac, Ovidiu
Internet cím:Szerző által megadott URL
DOI
Intézményi repozitóriumban (DEA) tárolt változat
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2.

001-es BibID:BIBFORM104467
035-os BibID:(WOS)000582418600032 (Scopus)85085566394
Első szerző:Bujdosó Gyöngyi (informatikus, informatika, matematika, kémia tanár)
Cím:Developing cognitive processes as a major goal in designing e-health information provider VR environment in information science education / Gyöngyi Bujdosó, Kata Boros, Cornelia Mihaela Novac, Ovidiu Constantin Novac
Dátum:2019
Megjegyzések:Information science has played an important role in computer science education in the last decades. The design of storing, retrieving and interacting with information is an obligatory part in development of numerous online services in our era. Therefore, many parts of information science are elementary components in the majors' curricula in computer science education. In this paper, we focus on a course on Information Architecture where students were introduced to the basics of information science. During the course, MaxWhere - an online virtual reality collaborative service - was used as a framework. In our research, our main goal was to develop the students' cognitive processes. The students' main task was to design and develop e-health services in virtual reality (VR) environment for impressing and persuading their future target audience to live a more environmentally conscious life or to live healthier. In this paper, we present some results of this experimental research: Students were motivated to create and design an inclusive project together that needed more work and knowledge from them than it had been planned. They were motivated to collaborate with their groupmates and a self-driven collaborative workflow was developed. They had to learn about the MaxWhere 3D VR system, and at the same time, they had to start to do research on their own projects. After a while, they found gaps in their designs that they wanted to fill in. As a consequence, the students had to deal with some theory and practice of marketing, e.g., they had to deal and work with buyer personas, with some other marketing aspects, and - of course - with some important parts of information science. They had to imagine their future customers and to develop VR environments for them that could have an impact on the users' behavior and lives. The design and development process resulted in and showed development in the students' cognitive processes.
ISBN:9781728147932
Tárgyszavak:Műszaki tudományok Informatikai tudományok előadáskivonat
könyvrészlet
developing cognitive processes
MaxWhere
virtual reality
VR
exploratory learning
teaching information science
e-health
higher education
cognitive infocommunication
Megjelenés:2019 10th IEEE International Conference on Cognitive Infocommunications (CogInfoCom) / Péter Baranyi. - p. 187-192. -
További szerzők:Boros Kata (informatika) Novac, Mihaela Novac, Ovidiu
Internet cím:Szerző által megadott URL
DOI
Intézményi repozitóriumban (DEA) tárolt változat
Borító:
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