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001-es BibID:BIBFORM087326
035-os BibID:(cikkazonosító)18 (WOS)000705833200001 (Scopus)85100640193
Első szerző:Bodonyi Andrea Beatrix (programtervező informatikus)
Cím:Efficient object location determination and error analysis based on barycentric coordinates / Andrea Bodonyi, Roland Kunkli
Dátum:2020
ISSN:2524-4442
Megjegyzések:In this paper, we propose an efficient computational method for converting local coordinates to world coordinates using specially structured coordinate data. The problem in question is the computation of world coordinates of an object throughout a motion, assuming that we only know the changing coordinates of some fixed surrounding reference points in the local coordinate system of the object. The proposed method is based on barycentric coordinates; by taking the aforementioned static positions as the vertices of a polyhedron, we can specify the coordinates of the object in each step with the help of barycentric coordinates. This approach can significantly help us to achieve more accurate results than by using other possible methods. In the paper, we describe the problem and barycentric coordinate-based solution in detail. We then compare the barycentric method with a technique based on transformation matrices, which we also tested for solving our problem. We also present various diagrams that demonstrate the efficiency of our proposed approach in terms of precision and performance.
Tárgyszavak:Műszaki tudományok Informatikai tudományok idegen nyelvű folyóiratközlemény külföldi lapban
folyóiratcikk
barycentric coordinates
Megjelenés:Visual Computing for Industry, Biomedicine, and Art. - 3 : 1 (2020), p. 1-7. -
További szerzők:Kunkli Roland (1982-) (matematika, informatika, ábrázoló geometria szakos tanár)
Pályázati támogatás:EFOP-3.6.3-VEKOP-16-2017-00002
EFOP
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DOI
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2.

001-es BibID:BIBFORM109839
035-os BibID:(WoS)000949388600001 (Scopus)85150853366
Első szerző:Csoba István (programtervező informatikus)
Cím:Rendering algorithms for aberrated human vision simulation / István Csoba, Roland Kunkli
Dátum:2023
ISSN:2524-4442
Megjegyzések:Vision-simulated imagery - the process of generating images that mimic the human visual system - is a valuable tool with a wide spectrum of possible applications, including visual acuity measurements, personalized planning of corrective lenses and surgeries, vision-correcting displays, vision-related hardware development, and extended reality discomfort reduction. A critical property of human vision is that it is imperfect because of the highly influential wavefront aberrations that vary from person to person. This study provides an overview of the existing computational image generation techniques that properly simulate human vision in the presence of wavefront aberrations. These algorithms typically apply ray tracing with a detailed description of the simulated eye or utilize the point-spread function of the eye to perform convolution on the input image. Based on the description of the vision simulation techniques, several of their characteristic features have been evaluated and some potential application areas and research directions have been outlined.
Tárgyszavak:Műszaki tudományok Informatikai tudományok idegen nyelvű folyóiratközlemény külföldi lapban
folyóiratcikk
Human vision
Human visual system
Vision simulation
Wavefront aberrations
Visual aberrations
Vision-realistic rendering
Megjelenés:Visual Computing for Industry, Biomedicine, and Art. - 6 (2023), p. 1-25. -
További szerzők:Kunkli Roland (1982-) (matematika, informatika, ábrázoló geometria szakos tanár)
Internet cím:Szerző által megadott URL
DOI
Intézményi repozitóriumban (DEA) tárolt változat
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